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Hacking – The Card Game

 

An interesting and fun way to teach ethical hacking.

Control-Alt-Hack is based on Steve Jackson Games’ Ninja Burger, but from the characters to the mission cards to the entropy cards, the demystification of white hat computer security is the name of this game. Game co-designer, security researcher, and University of Washington Computer Security and Privacy Research Lab honorary member Adam Shostack said at the Black Hat 2012 confab here that when it comes to teaching ethical hacking, also known as white hat hacking, not enough educators “use carrots, not sticks.”

“Humor creates an open atmosphere,” that helps break down the shyness of learning, he said during the conference session about the game. He explained that people are more likely to ask questions about things that they think they should’ve already learned if it’s part of a game.

Games, he noted, have a spectrum from being as easy to learn as Go or dice games, all the way through Dungeons and Dragons or Settlers of Catan. Choosing a game to base Control-Alt-Hack on that involved humor and a bit of complexity would help keep the subject matter interesting for the target audience of teens and young adults.

In Control-Alt-Hack, you work as a researcher for a computer security company that gets hired to stress-test other companies. The deck of 156 cards includes 16 “person” cards to give you an identity during the game. The characters were given realistic traits, so there are no stereotypes of the obese, unkempt researcher covered in potato chip debris and pizza grease. Instead, you can play as one of eight men or eight women who have interests as varied as martial arts or rock climbing, and all are snazzily dressed in their artwork.

Source: Hacking, the card game, debuts at Black Hat | Security & Privacy – CNET News.

Look for it on store shelves later this year.

 

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